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Anthony Garcellano
Environment Artist

Gmail_Icon agarcellano@gmail.com
skype agarcellano



Freelance Environment Artist
Namazu Studios, 
October 2016 – Present – San Diego, CA
• Creating environment assets and props for an upcoming PC/console title.
Dinosaur Games, 
September 2016 – Austin, TX
• Worked on props for the View Glass VR Experience, for Groove Jones.
• Created assets from references given, and cleaned up existing assets on retopology/optimization.
Boss Key Productions
, August 2016 – Raleigh, NC
• Created an in-­game asset for the upcoming PC game LawBreakers.

Adayana Government Group – Urbana, IL
Game Artist II, October 2014 – January 2016
• Modeled hard-surface parts used in vehicles/aircrafts for military training simulations.
• Utilized NGRAIN to create animations, tutorials, and to have the models viewable for the client.
• Built each piece in either Maya or Max, using photo references from the client.
• Participated in a reference gathering at a military base in Tacoma, WA.

Legend 3DCarlsbad, CA
Stereo Compositing Artist, September 2010 – February 2014
• Converted 2D films to stereoscopic 3D using proprietary software and custom tools/scripts in Nuke.
• Used various compositing techniques, ex: rig-removals/pain passes, rotoscopes, tracking, color correction.
• Additionally work: Coke Zero commercial (2013) & Mortal Kombat Legacy: Season 2 trailer in 3D (2013).
• Notable Titles: The Amazing Spiderman 1 & 2, Man of Steel, The Smurfs 1 & 2, The Green Hornet.
IMDB Profile


Armistice Games Middletown, NY
Freelance 3D Artist, October 2009 – October 2011
SPA 124th (iOS, released on June 2010), Crosses vs Cockades & The Red Baron, Vin Fiz (side-project, Cancelled)
• Modeled and textured low-poly aircrafts.


Sony Computer Entertainment America San Diego, CA
Game Test Analyst via Nelson Staffing,  November 2009 – August 2010
• Fat Princess (Patch Update) & MLB 2010: The Show – Tested in QA on the PS3.
• Online Support moderation on first-party titles for the PS3, PS2, and PSP.


Sony Computer Entertainment America – San Diego, CA
Artist Intern, July 2009 – October 2009
ModNation Racers PSP – Optimized high resolution assets and textures to a lower resolution.
• Recreated race tracks, props, applying level of detail, and transferred animations to low-poly characters.



Additional Experience

E Factor MediaSan Diego, CA
Texture Artist Intern, March 2009 (One-month internship)
It’s Your Choice  – Educational Game, for the California Council on Economic Education


Midway Home EntertainmentSan Diego, CA
Focus Tester, April 2008 – July 2008 (on-call basis)
TNA Impact! (PS3/Xbox 360/Wii), Blitz: The League II (PS3/Xbox 360)




3DS Max

Unreal Engine 4
Substance Designer

Substance Painter
Marmoset Toolbag 2

Headus UV Layout
Quixel Suite


Platt College, San Diego, CA
Bachelor of Science in Media Arts, 3D Animation – 2009