This is the computer kiosk I created for LawBreakers game on PC/PS4, placed in the Reactor Map.
I’ll be adding screengrabs and images of my work on Desert Bus VR, once it’s released. I worked on the texturing of the bus interior and created some props to place in the passengers’ seats. It’ll be released on VR platforms.
This is a pinata I created for an upcoming mobile AR game, in-development, by Terra Reality. I created several assets for the game. This one was the first one I created. The game is expected to be released soon for the iPhone/Android.
These are early prototype control grips I modeled for a CH-47 military training simulation.
Devilbiss Spray Gun, for the Weekly Hard Surface Modeling Challenge on Polycount. (Week 31, August 2014)
Bunny Nunchucks, this is for the Monthly Handpaint Art Jam on Polycount for April 2015.