This is the work I did on Crash Bandicoot 4, when I was working with Airborn Studios as a freelancer. It was for a short period of time, for about a month. I worked on a mix of small props, terrain meshes, and material bakes. Most of it's on the Booty Calls level, and the small props were added on other level.
It was a fun experience. I was getting into the Crash Bandicoot N-Sane Trilogy, by Vicarious Visions, while I was working on this, and after my time with this project was done, I ended up joining Vicarious Visions not long after that. I didn't work on anything Crash Bandicoot 4 related when I was there, but was just able to chat with some of the Environment Artists at Toys For Bob about the game. I still can't thank Airborn Studios enough for the opportunity.
[Not for download or distribution without prior written approval from Activision]